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Call of Duty: Black Ops Cold War | Beck

I had a lot of fun working on Beck from Cold War, he involved a mixture of a lot of new workflows like combing photogrammetry with Marvelous Designer simulation. I was responsible for the high poly sculpt, game mesh, UVs, bakes, textures, and materials. Pouches on the character were done by OS and polished by me. Character head done by Viktor Germogenov. Original concept done by Mayan Escalante.